Game Art & Design curriculum guide

Academic Year: Fall 2020-Spring 2021

Total credit hours to graduate: 120

For entering cohort Fall 2020

Freshmen Year - Fall

  CORE1120 Visual Literacy I 3.0
  CORE1110 Drawing Methods I 3.0
  CORE1009 Introduction to Game Art with History of Art 6.0
  LIBA1290 Writing & the Arts 3.0
  CORE0100X New Student Seminar 0.0
      15.0

Freshmen Year - Spring

  CORE1031 SODA Collaboration Across the Design 3.0
  CORE1213 Drawing for Entertainment Design 3.0
  CORE1221 Visual Literacy II 3.0
  LIBA2501 Math Quantitative Literacy 3.0
Choose 1 course ARTH1132 Modern Contemporary Art & Design 3.0
ARTH1133 Historical Art & Design
      15.0

Sophomore Year - Fall

Choose 1 course ANIM2201 2D Animation Fundamentals

3.0

ANIM2303 3D Fundamentals
ANIM2101 Experimental Animation
ILLU2031 Character and Environment
  CORE2810 Introduction to Programming 3.0
  GAME2100 Game Theory and Design 3.0
  LIBA26**, 36**, 46** Choose Social Science Course 3.0
  LIBA22**, 32**, 42** Choose Advanced Writing 3.0
      15.0

Sophomore Year - Spring

  GAME2200 Programming for Play 3.0
Choose 1 course GAME3100 Game Art Production-2D 3.0
GAME3200 Game Art Production-3D
  CORE2100 Visual Narrative & Storyboard 3.0
  LIBA1510 Introduction to Philosophy 3.0
Choose 1 course not taken ARTH1132 Modern Contemporary Art & Design 3.0
ARTH1133 Historical Art & Design
  GAME2999X GAME Sophomore Assessment 0.0
  LIBA2999X LIBA Assessment 0.0
      15.0

Junior Year - Fall

Choose 1 course ANIM3202 2D Animation Techniques 3.0
ANIM3303 3D Animation Models & Surfacing
ILLU3031 Advanced Drawing Entertainment Design
ILLU3272 Digital Sculpture Illustration

 

Choose 1 course
GAME3210 New Realities AR and VR Production

 

3.0
GAME3220 Level Design for Games
GAME4110 Table Top Prototype Play
  LIBA33**, 43** Choose Literature Course 3.0
  LIBA24**, 34**, 44** Choose Literature Course 3.0
  ANIM2601 Pipeline to Product Fundamentals 3.0
      15.0

Junior Year - Spring

 

Choose 1 course not taken
ANIM3202 2D Animation Techniques

 

3.0
ANIM3303 3D Animation Models & Surfacing
ILLU3031 Advanced Drawing Entertainment Design
ILLU3272 Digital Sculpture Illustration
  ANIM2321 Acting for Animators 3.0
  ARTHXXXX Choose Advanced History 3.0
  CORE4666 SODA Professional Practice 3.0
    Art/Design Elective 3.0
  GAME3999X GAME Junior Review (under 2.9 GPA) 0.0
      15.0

Senior Year - Fall

  GAME4100 Game Pipeline Capstone I 3.0

 

Choose 1 course
GAME4200 Game Collaboration (Practicum)

 

3.0
GAME4851 Game Internship

 

Choose 1 course not taken
GAME3210 New Realities AR and VR Production

 

3.0
GAME3220 Level Design for Games
GAME4110 Table Top Prototype Play
  LIBA28** Choose Business Elective 3.0
    Art/Design Elective 3.0
      15.0

Senior Year - Spring

  GAME4300 Game Projects Capstone II 3.0

 

Choose 1 course not taken
GAME3210 New Realities AR and VR Production

 

3.0
GAME3220 Level Design for Games
GAME4110 Table Top Prototype Play
    Art/Design Elective 3.0
  LIBA Choose LIBA Elective 3.0
  LIBA Choose LIBA Elective 3.0
      15.0