Elizabeth graduated from the Cleveland Institute of Art with her B.F.A and later obtained her M.F.A from UC Berkeley in California. Throughout her study, she explored the power of game experiences in the world of art and design. She worked alongside developers and artists alike in the production of titles grounded in subjects such as air pollution and artificial intelligence. She has been teaching the art of game development for over 6 years, building interactive media programs from the ground up and spearheading collaborative communities.
She is a gamer, artist, sister, educator, and a big kid. Her practice spans realms of experimental, indie, and instructional game development. Her work is rooted in interactive spaces and/or experiences as they present a world of creative discovery. She enjoys finding parallels between traditional and contemporary game experiences. One of her favorite aspects of this practice includes the study of player behavior! The very act of making and playing games is what drives her study and instruction.
You can explore Elizabeth's work at www.ekeegan.com.
MFA Thesis Advisor
About the mask:
"I purchased this mask from ar.gi.bi, a creative studio from alum Nathan Adams & their wonderful partner Lauren Adams. This mask showcases all sorts of retro gaming consoles and comes with 2 insert filters to boot! Check out their Etsy shop for your very own mask!